Mantle is a first-person 2D superhero simulation game with strategy puzzle-like combatusing robotic tech to affect enemy emotions.

You play as the titular character, Mantle: a robot designed by inventor Leo Everett to protect the city.

Working closely with the narrative team, I created character sprites and animations from concept art to in-game versions. I first designed each character, then refined according to designer feedback in order to capture the imagined personality in sprites.

Following the same process, I also created environment art.

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Fukengaku Model